Fist of Rage: 2D Battle Platformer
Overview
Beat’em Up Arcade 2D Platformer collaborated with one of the most popular Indonesian influencer, Deddy Corbuzier. Developed using Unity3D for Android and iOS.
Platform: | Android and iOS |
Tools: | Unity3D, MonoDevelop, SourceTree, Playmaker, PlatformerPro, Spine |
Language: | C# |
Duration: | 6 months |
Team size: | 10 |
Role: | Game Programmer |
Status: | Released |
Detailed info
I started worked on Fist of Rage: 2D Battle Platformer at the beginning of pre-production cycle, so I was actively contributing with the game’s mechanics direction to its development. I was one of three programmers on the project.
I was tasked to develop game mechanics such as main character movement control, enemy behavior, item interaction, gameplay states, Spine and sound integration. Character movement and platforming was developed with stripped-down and modified PlatformerPro. The enemy behavior mechanics was developed modularly using Playmaker plugin.
Fist of Rage: 2D Battle Platformer is currently in development and will be released on October 2017.